Ethan: Meteor Hunter mixes puzzles and platformers core action mechanics with an innovative mechanic: telekinesia. Ethan can pause time and move objects around in order to solve puzzles and get though 50 levels with dynamic use of physics giving multiple gameplay and solving possibilities.
Play more than 50 levels within 3 different worlds
Players can move elements in the environment to create a path and clear his way
Using real-time physics and a wide array of objects with their different properties, each player can find his own way of solving a puzzle
Time-attack, fragment collection or minimum number of pause goals in each level
Anyone can play it
From the normal player to the most hardcore ones who aim at getting all the fragments, the best time, get 100% of the achievements or find all the secret bonuses
English, French, Italian, German, Spanish, Russian, Polish, Portuguese, Brazilian Portuguese, Swedish, Danish, Dutch, Czech, Finnish, Norwegian, Hungarian, Greek, Turkish
Game controller support (Xbox 360 & Dualshock 3)
« Finalist at the Indie Showcase Develop 2013 »
Brighton, July, 2013
« Finalist at the Indium Game Contest 2013, European Fantastic Film Festival »
Strasbourg, September, 2013
Operating system: Windows XP SP3
Hard drive space: 900MB
Graphics: dedicated graphic card with 256MB
Beside a few cartoon deaths (see them here), there is nothing violent or unsuitable for children in Ethan: Meteor Hunter!
The game has been rated suitable for children aged 7 and more by independent age rating organization PEGI (more info here) & rated suitable for ages 10 and up by independent age rating organization ESRB (more info here).
Game developed by Seaven Studio, 100% self funded & self published. Contact us about the game at firstname.lastname@example.org.